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Custom Enchantments

A complete reference for the custom enchantments currently available in the catalog.

Info

This section lists what each enchantment does, its maximum level, and the item types it can be used on.

EnchantmentMax LevelUsable OnEffect
Executioner5SWORDS, AXESDeal increasing bonus damage as an enemy approaches death.
Point Blank5BOWS, TRIDENTSDeal more projectile damage at close range.
Gravity Well4BOWS, TRIDENTSPull nearby enemies toward the struck target.
Soul Eater5WEAPONSKilling blows restore health based on the victim's max health.
Plunder5WEAPONSElite kills can duplicate one random natural drop.
Last Stand3CHESTPLATESSurviving a lethal hit leaves you at one health and grants brief resistance.
Shockwave5CHESTPLATES, SHIELDSHeavy incoming hits can knock nearby enemies away.
Magnet5TOOLS, WEAPONS, FISHING_RODSPull nearby item entities toward you while the item is held.
Momentum5WEAPONSConsecutive hits on the same target build damage, then reset.
Titan Slayer5WEAPONSDeal more damage to targets with very high maximum health.
Ambush5WEAPONS, BOWSDeal heavy bonus damage to undamaged targets.
Duelist5SWORDS, AXESDeal more damage when your target has no nearby allies.
Echo Strike5WEAPONSRepeat part of your hit one second later.
Adversity5WEAPONSDeal more damage for each empty armor slot.
Skillbound5WEAPONSCombat levels directly amplify this weapon.
Affliction5WEAPONS, BOWSDeal more damage for each status effect on the target.
High Ground5BOWS, TRIDENTSProjectiles deal more damage for each block above the target.
Ricochet5BOWS, TRIDENTSProjectile hits can echo into a second nearby enemy.
Hunter’s Mark5BOWS, TRIDENTSRepeated projectile hits mark a target for increasing damage.
Chain Reaction5WEAPONS, BOWSKilling an enemy damages other enemies around it.
Bounty Hunter5WEAPONS, BOWSElite and boss kills award bonus Combat XP.
Bloodbath5WEAPONSRapid multikills restore health.
Equilibrium5ARMORReduce only large incoming hits.
Stonewall5CHESTPLATES, LEGGINGSStanding still for two seconds reduces incoming damage.
Sanctuary5ARMORAvoiding attacks for ten seconds strengthens your next defense.
Guardian Angel5CHESTPLATESTaking damage can heal the weakest nearby player.
Second Wind5CHESTPLATESPeriodically heal while below 35% health.
Ward5CHESTPLATESSlowly build absorption while out of combat.
Masterwork5UNIVERSALAmplify every stat granted by this item's reforge.
Wayfarer5BOOTSExploration levels amplify movement speed.
Geologist’s Rhythm5PICKAXESConsecutive ore breaks build temporary mining fortune.
Scholar5TOOLSRare block breaks create a burst of the matching skill XP.
Surveyor5PICKAXESThe first ore you mine in each chunk drops extra resources.
Trophy Hunter5FISHING_RODSRare fishing catches grant a large Fishing XP bonus.
Backstab5SWORDSDeal bonus damage while attacking from behind the target.
Skybreaker5WEAPONSDeal bonus damage while you are airborne.
Stampede5AXES, MACESprinting attacks gain bonus damage.
Crowd Control5WEAPONSGain damage for each nearby enemy when surrounded.
Equalizer5WEAPONSDeal more damage when the target has a higher health percentage than you.
Vengeance5WEAPONSRecent incoming damage empowers your retaliation.
Relentless5WEAPONSRapid kills build temporary damage stacks.
Severance5SWORDS, AXESAdd a small amount of reliable flat damage.
Warforged5WEAPONSSmithing levels amplify this weapon.
Artisan Edge5WEAPONSCrafting levels amplify this weapon.
Pathfinder Edge5WEAPONSExploration levels amplify this weapon.
Primal Edge5WEAPONSTaming levels amplify this weapon.
Alchemist’s Fury5WEAPONSAlchemy levels amplify this weapon.
Earthshaper5AXES, MACEMining levels amplify this weapon.
Timberborn5AXESWoodcutting levels amplify axes in combat.
Harvest Wrath5HOESFarming levels amplify hoes in combat.
Undertow5TRIDENTSFishing levels amplify tridents.
Architect’s Might5WEAPONSBuilding levels amplify this weapon.
Defender’s Oath5WEAPONSDefense levels amplify this weapon.
Spellsteel5WEAPONSEnchanting levels amplify this weapon.
Fleetblade5SWORDSAgility levels amplify this weapon.
Aerialist5WEAPONSAcrobatics levels amplify this weapon.
Death Knell3WEAPONSA stronger but slower-scaling execution enchant.
First Blood3SWORDS, BOWSA focused opening strike against untouched enemies.
Nemesis3WEAPONSSpecialize in damaging high-health elite targets.
Eclipse3WEAPONS, BOWSStrongly amplify attacks against heavily afflicted targets.
Overdrive3WEAPONSBuild fewer but more powerful consecutive-hit stacks.
Afterimage3WEAPONSA rarer delayed strike with a larger echo.
Singularity3BOWS, TRIDENTSCreate a compact, powerful pull around a projectile target.
Constellation3BOWS, TRIDENTSFire a stronger echo into a nearby second target.
Crouching Fortress5LEGGINGS, SHIELDSSneaking reduces incoming damage.
Phalanx5CHESTPLATES, SHIELDSNearby scoreboard teammates reduce incoming damage.
Deflection Matrix5ARMOR, SHIELDSReduce damage from projectile impacts.
Retribution5CHESTPLATESReturn a small fixed strike to direct attackers.
Phoenix Oath2CHESTPLATESA rare, high-certainty lethal-hit rescue.
Rallying Light5CHESTPLATESTaking damage may heal the weakest nearby teammate.
Mending Heart5CHESTPLATESDropping to critical health grants regeneration.
Lifebloom5CHESTPLATESA slower but stronger low-health passive heal.
Aegis Engine5CHESTPLATESBuild a larger absorption reserve after extended peace.
Pressure Valve5ARMORStrongly soften only extremely heavy hits.
Rooted5CHESTPLATES, LEGGINGSLonger stillness provides stronger damage reduction.
Armistice5ARMORExtended nonaggression grants a powerful first defense.
Pulse Guard5CHESTPLATES, SHIELDSOccasionally emit a wide defensive knockback pulse.
Perfect Balance5BOOTS, LEGGINGSAdd custom dodge chance while this armor is equipped.
Iron Soul5ARMORAdd armor toughness while this armor is equipped.
Vital Current5CHESTPLATES, HELMETSIncrease all incoming healing while equipped.
Pack Guard5ARMORIncrease damage dealt by your tamed companions.
Trailstep5BOOTSIncrease step height while these boots are equipped.
Far Reach5TOOLSIncrease block interaction range while held.
Bulwark Reservoir5WEAPONSKills build a capped reserve of absorption.
Deep Memory5PICKAXESLonger ore streaks build a greater duplication chance.
Frontier Claim5PICKAXESClaim a stronger first-ore bonus in unexplored chunks.
Revelation5TOOLSRare block breaks grant a larger skill XP burst.
Polymath5TOOLS, WEAPONS, FISHING_RODSIncrease all IncogRPG skill XP while held.
Prospector5PICKAXESAdd IncogRPG mining fortune while held.
Arborist’s Boon5AXESAdd IncogRPG woodcutting fortune while held.
Green Thumb5HOESAdd IncogRPG farming fortune while held.
Angler’s Legend5FISHING_RODSTrophy catches grant an enormous Fishing XP bonus.
Tidal Luck5FISHING_RODSAdd IncogRPG fishing fortune while held.
Apothecary5HELMETS, CHESTPLATESIncrease healing power and consumed-potion duration.
Marksman Focus5BOWS, TRIDENTSIncrease custom projectile damage while held.
Critical Mass5WEAPONS, BOWSIncrease custom critical damage while held.
Surgical Precision5WEAPONS, BOWSIncrease custom critical chance while held.
Blood Pact5WEAPONSIncrease custom lifesteal while held.
Beast Chorus5ARMORGreatly increase damage dealt by tamed companions.
Reforging Genius5UNIVERSALAmplify this item's reforge through a focused late-game enchant.

Acquisition

Player-accessible entries are listed below. Some enchantments can appear from enchanting tables, generated loot tables, or rare mob drops. Mob drops come only from relevant mobs that spawned naturally in the world and were killed by a player; mobs created by spawners, spawn eggs, commands, plugins, or other player-made methods do not qualify. Mob-drop chances increase with each player kill of the relevant naturally spawned mob and cap at 5% unless a fixed chance is listed.

EnchantmentHow to Obtain
ExecutionerPreloaded at L2 on Bloodforged Blade (Reach Combat level 50).
Point BlankEnchant a book at an enchanting table. Chance: 3% per table enchantment.
Gravity WellRare loot-table drop. Chance: 1% per generated loot table.
Soul EaterRare loot-table drop. Chance: 1% per generated loot table.
PlunderRare drop from Piglin Brute. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Last StandRare loot-table drop. Chance: 1% per generated loot table.
ShockwaveRare drop from Piglin Brute. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
MagnetPreloaded at L1 on Earthshaper Trowel (Reach Excavation level 50).
MomentumPreloaded at L1 on Windrunner Boots (Reach Agility level 50).
Titan SlayerPreloaded at L2 on Sovereign Relic (12% drop from a player-killed Warden; 3% drop from a player-killed Wither; Complete Living Legend, Master Collector, or Lord of the Sea; Looting increases both chances by 0.75% per level).
AmbushEnchant a book at an enchanting table. Chance: 2% per table enchantment.
DuelistEnchant a book at an enchanting table. Chance: 2% per table enchantment.
Echo StrikeRare loot-table drop. Chance: 1% per generated loot table.
AdversityRare drop from Husk. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
SkillboundRare loot-table drop. Chance: 1% per generated loot table.
AfflictionRare drop from Drowned. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
High GroundPreloaded at L1 on Skyglass Bow (Reach Archery level 30).
RicochetRare drop from Enderman. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Hunter’s MarkRare loot-table drop. Chance: 1% per generated loot table.
Chain ReactionRare loot-table drop. Chance: 1% per generated loot table.
Bounty HunterRare drop from Elder Guardian. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
BloodbathRare drop from Zoglin. Fixed chance: 5%.
EquilibriumEnchant a book at an enchanting table. Chance: 2% per table enchantment.
StonewallRare drop from Guardian. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
SanctuaryEnchant a book at an enchanting table. Chance: 2% per table enchantment.
Guardian AngelRare loot-table drop. Chance: 1% per generated loot table.
Second WindRare loot-table drop. Chance: 1% per generated loot table.
WardPreloaded at L1 on Bastion Crest (Reach Defense level 25).
MasterworkPreloaded at L2 on Artisan Emblem (Reach Crafting level 75).
WayfarerRare drop from Enderman. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Geologist’s RhythmPreloaded at L1 on Deepcore Charm (Reach Mining level 25).
ScholarPreloaded at L2 on Arcane Codex (Reach Enchanting level 50). Preloaded at L1 on Scholar Scroll (Craft it from paper, lapis lazuli, and an experience bottle; Complete Growing Reputation or XP Student).
SurveyorPreloaded at L2 on Wayfinder Compass (Reach Exploration level 50).
Trophy HunterPreloaded at L2 on Sovereign Relic (12% drop from a player-killed Warden; 3% drop from a player-killed Wither; Complete Living Legend, Master Collector, or Lord of the Sea; Looting increases both chances by 0.75% per level).
BackstabEnchant a book at an enchanting table. Chance: 2% per table enchantment.
SkybreakerEnchant a book at an enchanting table. Chance: 3% per table enchantment.
StampedeEnchant a book at an enchanting table. Chance: 3% per table enchantment.
Crowd ControlRare drop from Husk. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
EqualizerRare drop from Guardian. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
VengeanceEnchant a book at an enchanting table. Chance: 2% per table enchantment.
RelentlessRare loot-table drop. Chance: 1% per generated loot table.
SeveranceEnchant a book at an enchanting table. Chance: 2% per table enchantment.
WarforgedPreloaded at L1 on Forgeheart Hammer (Reach Smithing level 50).
Artisan EdgePreloaded at L2 on Forgeheart Hammer (Reach Smithing level 50).
Pathfinder EdgePreloaded at L1 on Wayfinder Compass (Reach Exploration level 50).
Primal EdgeRare drop from Hoglin. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Alchemist’s FuryRare drop from Witch. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
EarthshaperPreloaded at L2 on Earthshaper Trowel (Reach Excavation level 50).
TimberbornRare drop from Zombie. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Harvest WrathRare drop from Skeleton. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
UndertowRare drop from Strider. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Architect’s MightPreloaded at L2 on Architect’s Scepter (Reach Building level 50).
Defender’s OathPreloaded at L2 on Bastion Crest (Reach Defense level 25).
SpellsteelRare loot-table drop. Chance: 1% per generated loot table.
FleetbladeRare drop from Spider. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
AerialistPreloaded at L2 on Cloudstep Boots (Reach Acrobatics level 50).
Death KnellRare loot-table drop. Chance: 1% per generated loot table.
First BloodRare drop from Pillager. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
NemesisRare loot-table drop. Chance: 1% per generated loot table.
EclipseRare loot-table drop. Chance: 1% per generated loot table.
OverdriveRare loot-table drop. Chance: 1% per generated loot table.
AfterimagePreloaded at L1 on Cloudstep Boots (Reach Acrobatics level 50).
SingularityRare loot-table drop. Chance: 1% per generated loot table.
ConstellationRare loot-table drop. Chance: 1% per generated loot table.
Crouching FortressEnchant a book at an enchanting table. Chance: 2% per table enchantment.
PhalanxRare drop from Ravager. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Deflection MatrixEnchant a book at an enchanting table. Chance: 2% per table enchantment.
RetributionRare drop from Creeper. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Phoenix OathRare loot-table drop. Chance: 1% per generated loot table.
Rallying LightRare drop from Witch. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Mending HeartRare drop from Slime. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
LifebloomRare loot-table drop. Chance: 1% per generated loot table.
Aegis EngineRare loot-table drop. Chance: 1% per generated loot table.
Pressure ValveRare drop from Creeper. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
RootedRare loot-table drop. Chance: 1% per generated loot table.
ArmisticeRare drop from Endermite. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Pulse GuardRare loot-table drop. Chance: 1% per generated loot table.
Perfect BalanceRare loot-table drop. Chance: 1% per generated loot table.
Iron SoulRare drop from Blaze. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Vital CurrentRare drop from Elder Guardian. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Pack GuardPreloaded at L1 on Beastcall Horn (Reach Taming level 50).
TrailstepPreloaded at L2 on Windrunner Boots (Reach Agility level 50).
Far ReachRare loot-table drop. Chance: 1% per generated loot table.
Bulwark ReservoirRare loot-table drop. Chance: 1% per generated loot table.
Deep MemoryRare loot-table drop. Chance: 1% per generated loot table.
Frontier ClaimPreloaded at L1 on Architect’s Scepter (Reach Building level 50).
RevelationPreloaded at L1 on Arcane Codex (Reach Enchanting level 50).
PolymathPreloaded at L1 on Artisan Emblem (Reach Crafting level 75).
ProspectorRare drop from Zombie Villager. Starts at 0.01% and increases by 0.01% per player kill of that mob type, up to 5%.
Arborist’s BoonPreloaded at L1 on Verdant Sigil (Reach Woodcutting level 25).
Green ThumbPreloaded at L2 on Harvest Idol (Reach Farming level 25).
Angler’s LegendPreloaded at L2 on Tidecaller Rod (Reach Fishing level 50).
Tidal LuckPreloaded at L2 on Tidecaller Rod (Reach Fishing level 50).
ApothecaryPreloaded at L2 on Apothecary Flask (Reach Alchemy level 50).
Marksman FocusPreloaded at L2 on Skyglass Bow (Reach Archery level 30).
Critical MassRare loot-table drop. Chance: 1% per generated loot table.
Surgical PrecisionRare loot-table drop. Chance: 1% per generated loot table.
Blood PactPreloaded at L2 on Bloodforged Blade (Reach Combat level 50).
Beast ChorusPreloaded at L2 on Beastcall Horn (Reach Taming level 50).
Reforging GeniusPreloaded at L1 on Reforging Core (Craft it from echo shards, amethyst, and a diamond; Rare drop from Ravagers and Elder Guardians; Complete the Reforged achievement).

This page lists the custom enchantments currently available in the catalog.